Menus

File

Open: Open a world file.
Save: Save a world file.
Save-as: Save a world file with a new, user-specified name.
World Preferences: Calls dialog for setting world preferences.

Edit

Copy: Copy selected entity to buffer. (note: selected entity not currently visible)
Cut: Cut selected entity to buffer.
Paste: Paste entity in buffer.
Clear All: Remove all entitities; clear world.

Script

Open Script Dialog: Opens a dialog for loading and running scripts. Scripts allow objects and creatures to be moved automatically. Script files can be generated using the C programs in the Simbrain > utils directory (provided with the development version of Simbrain). Full scripting and documentation are not yet available.

Popup menus

The content of the popup menus depend on what the user clicks on and whether there is anything in the buffer.

Copy: Copy selected entity to buffer.
Cut: Cut selected entity to buffer.
Paste: Paste selected entity to clicked location.
Delete: Remove entity clicked on.
Add new object: Add entitty to clicked location.
Add new agent: Add creature to clicked location.
Draw a wall: After selecting this the user can use the mouse to draw a wall.
Set object properties: Calls dialog for setting properties of wall, agent, or creature.
Set world properties: Calls dialog for setting world preferences.